Graham Kendall
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Professor Graham Kendall

Professor Graham Kendall is the Provost and CEO of The University of Nottingham Malaysia Campus (UNMC). He is also a Pro-Vice Chancellor of the University of Nottingham.

He is a Director of MyResearch Sdn Bhd, Crops for the Future Sdn Bhd. and Nottingham Green Technologies Sdn Bhd. He is a Fellow of the British Computer Society (FBCS) and a Fellow of the Operational Research Society (FORS).

He has published over 230 peer reviewed papers. He is an Associate Editor of 10 journals and the Editor-in-Chief of the IEEE Transactions of Computational Intelligence and AI in Games.

News

Does AI have a place in the board room?
http://bit.ly/1DXreuW
I am a member of the Automated Scheduling, Optimisation and Planning Research Group
http://bit.ly/eIQ5XC

Latest Blog Post

How Isaac Newton could help you beat the casino at roulette

Random Blog Post

Vehicle Routing: VeRoLog Solver Challenge 2014

Publication(s)

Evaluating the performance of a EuroDivisia index using artificial intelligence techniques
http://bit.ly/gaswDm
An Investigation of an Evolutionary Approach to the Opening of Go
http://bit.ly/dIVT5J
A scheme for determining vehicle routes based on Arc-based service network design
http://bit.ly/2iaUTxA
Evolving Weights for a new UK Divisia.
http://bit.ly/fopoFg

Games Papers

The publications below were retuned by searching for games in the title, abstract and keywords of my publications.

Journal Articles

2099 - In Press

  1. Li, J and Kendall, G A hyper-heuristic methodology to generate adaptive strategies for games. IEEE Transactions on Computational Intelligence and AI in Games, 2099 - In Press.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2016

  1. Li, J; Kendall, G and John, R Computing Nash Equilibria and Evolutionarily Stable States of Evolutionary Games. IEEE Transactions on Evolutionary Computation, 20 (3): 460-469, 2016.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2015

  1. Li, J and Kendall, G On Nash equilibrium and evolutionarily stable states that are not characterised by the folk theorem. PLoS ONE, 10 (8): e0136032, 2015.

    ISSN: 1932-6203

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2013

  1. Li, J; Kendall, G and Vasilakos, A. V Backward Induction and Repeated Games With Strategy Constraints: An Inspiration From the Surprise Exam Paradox. IEEE Transactions on Computational Intelligence and AI in Games, 5 (3): 242-250, 2013.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2012

  1. Al-Khateeb, B and Kendall, G Introducing Individual and Social Learning Into Evolutionary Checkers. IEEE Transactions on Computational Intelligence and AI in Games, 4 (4): 258-269, 2012.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Al-Khateeb, B and Kendall, G Effect of Look-Ahead Depth in Evolutionary Checkers. Journal of Computer Science and Technology, 27 (5): 996-1006, 2012.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2010

  1. Kendall, G; Knust, S; Ribeiro, C. C and Urrutia, S Scheduling in sports: An annotated bibliography. Computers & Operations Research, 37 (1): 1-19, 2010.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2009

  1. Li, J and Kendall, G A Strategy with Novel Evolutionary Features for the Iterated Prisoner's Dilemma. Evolutionary Computation, 17 (2): 257-274, 2009.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2008

  1. Kendall, G; Parkes, A.J and Spoerer, K A Survey of NP-Complete Puzzles. International Computer Games Association Journal, 31 (1): 13-34, 2008.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2006

  1. Lucas, S.M and Kendall, G Evolutionary Computation and Games (Invited Review). IEEE Computational Intelligence Magazine, 1 (1): 10-18, 2006.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

Book chapters

2012

  1. Congdon, C. B.; Hingston, P and Kendall, G Artificial and Computational Intelligence for Games on Mobile Platforms. In Artificial and Computational Intelligence in Games: A Follow-up to Dagstuhl Seminar 12191, pages 101-108, 2012.

    This was a follow up publication to a Dagstuhl seminar

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Levine, J; Congdon, C. B.; Ebner, M; Kendall, G; Lucas, S.M.; Miikkulainen, R; Schaul, T and Thompson, T General Video Game Playing. In Artificial and Computational Intelligence in Games: A Follow-up to Dagstuhl Seminar 12191, pages 77-83, 2012.

    This was a follow up publication to a Dagstuhl seminar

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  3. Munoz-Avila, H; Bauckhage, C; Bida, M; Congdon, C. B. and Kendall, G Learning and Game AI. In Artificial and Computational Intelligence in Games: A Follow-up to Dagstuhl Seminar 12191, pages 33-43, 2012.

    This was a follow up publication to a Dagstuhl seminar

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

In Proceedings

2015

  1. Babadi, A; Omoomi, B and Kendall, G EnHiC: An enforced hill climbing based system for general game playing. In Proceedings of the 2015 IEEE Conference on Computational Intelligence and Games (CIG), pages 193-199, 2015.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2013

  1. Hingston, P; Congdon, C.B and Kendall, G Mobile Games with Intelligence: a Killer Application?. In Proceedings of the 2013 IEEE Conference on Evolutionary Computation and Games (CIG), pages 438-444, 2013.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2011

  1. Al-Khateeb, B and Kendall, G The Importance of Look-Ahead Depth in Evolutionary Checkers. In Proceedings of the 2011 Congress of Evolutionary Computation, 2011 (CEC 2011), pages 2252-2258, 2011.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Al-Khateeb, B and Kendall, G Introducing a Round Robin Tournament into Evolutionary Individual and Social Learning Checkers. In Proceedings of the Developments in E-systems Engineering (DeSE), pages 294-299, 2011.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2010

  1. Al-Khateeb, B and Kendall, G The importance of a piece difference feature to Blondie24. In Proceedings of the 2010 UK Workshop on Computational Intelligence (UKCI), pages 1-6, 2010.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Bell, N; Fang, X; Hughes, R; Kendall, G; O'Reilly, E and Qiu, S Ghost direction detection and other innovations for Ms. Pac-Man. In Proceedings of the 2010 IEEE Symposium on Computational Intelligence and Games (CIG'10), pages 465-472, 2010.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  3. Li, J and Kendall, G Finite iterated prisoner's dilemma revisited: belief change and end-game effect. In Proceedings of the Behavioral and Quantitative Game Theory: Conference on Future Directions (BOGT'10), pages 1-5, ACM New York, NY, USA, 2010.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  4. Moody, D; Kendall, G and Bar-Noy, A Youth Sports Leagues Scheduling. In Proceedings of the 8th International Conference on the Practice and Theory of Automated Timetabling (PATAT 2010), pages 283-293, 11-13 August 2010, Queen's University Belfast, Northern Ireland, UK, 2010.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2009

  1. Al-Khateeb, B and Kendall, G Introducing a round robin tournament into Blondie24. In Proceedings of Computational Intelligence and Games, 2009 (CIG 2009), pages 112-116, 2009.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Yaakob, R and Kendall, G An Integration of BP-Pool and Social Learning in the Opening of Go. In Proceedings of 2009 WRI World Congress on Computer Science and Information Engineering, pages 636-640, 2009.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2008

  1. Ryckbosch, F; Berghe, G. V. and Kendall, G A Heuristic Approach for the Travelling Tournament Problem using Optimal Travelling Salesman Tours. In Proceedings of the 7th International Conference on the Practice and Theory of Automated Timetabling (PATAT 2008), 2008.

    This was published in the proceedings as an abstract (not a full paper)

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2006

  1. Nasreddine, H; Poh, H.S and Kendall, G Using an Evolutionary Algorithm for the Tuning of a Chess Evaluation Function Based on a Dynamic Boundary Strategy. In Proceedinsg of the 2006 IEEE Conference on Cybernetics and Intelligent Systems (CIS 2006), pages 1-6, 2006.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2005

  1. Hingston, P and Kendall, G Ant Colonies Discover Knight's Tours. In Proceedings of Advances in Artificial Intelligence: 17th Australian Joint Conference on Artificial Intelligence (AI'04), pages 1213-1218, Cairns, Australia, Lecture Notes in Computer Science 3339, 2005.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Hingston, P and Kendall, G Enumerating knight's tours using an ant colony algorithm. In Proceedings of the 2005 IEEE Congress on Evolutionary Computation, pages 1003-1010, 2005.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2004

  1. Kendall, G and Spoerer, K Scripting the Game of Lemmings with a Genetic Algorithm. In Proceedings of the 2004 IEEE Congress on Evolutionary Computation (CEC'04), pages 117-124, Portland, Oregon, 2004.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Kendall, G; Yaakob, R and Hingston, P An Investigation of an Evolutionary Approach to the Opening of Go. In Proceedings of the 2004 IEEE Congress on Evolutionary Computation (CEC'04), pages 2052-2059, Portland, Oregon, 2004.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2003

  1. Kendall, G and Smith, C The evolution of blackjack strategies. In Proceedings of the The IEEE 2003 Congress on Evolutionary Computation (CEC2003), pages 2474-2481, Canberra, Australia, 2003.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2002

  1. Davis, J.E and Kendall, G An Investigation, using Co-Evolution, to Evolve an Awari Player. In Proceedings of the 2002 Congress on Evolutionary Computation (CEC 2002), pages 1408-1413, Hilton Hawaiian Village Hotel, Honolulu, Hawaii, May 12-17, 2002.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Kendall, G and Shaw, S Investigation of an Adaptive Cribbage Player. In Proceedings of the Computers and Games Third International Conference (CG 2002), pages 29-41, Springer, Edmonton, Canada, Jul 24-27, Lecture Notes in Computer Science 2883, 2002.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

2001

  1. Kendall, G and Whitwell, G An Evolutionary Approach for the Tuning of a Chess Evaluation Function using Population Dynamics. In Proceedings of the 2001 Congress on Evolutionary Computation (CEC 2001), pages 995-1002, IEEE Press, 27-29 May, COEX Center, Seoul, Korea, 2001.

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here

  2. Kendall, G and Willdig, M An Investigation of an Adaptive Poker player. In Proceedings of the 14th Australian Joint Conference on Artificial Intelligence (AI'01), pages 217-229, Springer-Verlag, Adelaide, Australia, 10-14 December, Lecture Notes in Artificial Intelligence 2256, 2001.

    The DOI link gives the page numbers as 217-229, the PDF show the page numbers as 189-200. We assume the DOI citation is correct (i.e. pages 217-229)

    More details for this paper (incl. download information, abstract, bibtex, journal ranking (if applicable) etc.) is available here